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Gallery Makeover: Icons and Handhelds We're slowly nearing the end of this first phase of the Gallery Restructure Project which means if you would still like to give us any kind of feedback related to the Icons & Handhelds gallery structure, now's the time to do so!
Please also scroll down and see which points have been brought up by the community and feel free to tell us what you think about them.
As recently announced by Moonbeam13 in this article deviantART will soon be undergoing a rather extensive makeover of the gallery system in order to streamline categories and simplify submissions. That will amongst others include the removal of dead categories, merging where it makes sense or simply a complete restructuring of a whole root category if necessary.
Community input is highly important for this so with this journal you have the opportunity to specifically give feedback concerning the Icons
Scenery Spotlight IIA series of articles featuring outstanding yet under-appreciated scenery and background art on a weekly to biweekly basis.
Paintings & Drawings
deep woods 6 by PhotoFramaLane 2 by PeacePhotoMan
Scenery Spotlight VIIA series of articles featuring outstanding yet under-appreciated scenery and background art on a weekly to biweekly basis.
Paintings & Drawings
Love Was All Around Me by lilithfireflyAbove It All by LeashaHooker
Morning at Swamp by hoangphamvfx:thumb336662881:Bedroom interior, view 2 by doubleagent2005
The Well by papamookCottage Cheese House (Pirate House) by HeartTheEternalNo country for tourists by SwissAdA
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Scenery Spotlight VIA series of articles featuring outstanding yet under-appreciated scenery and background art on a weekly to biweekly basis.
Paintings & Drawings
Fairy Pools II by AlexMarshall:thumb334089422:
Peace of mind by AskoLiimatainenWaiting Area by idontwannaDune by Digithalie
Airborn harbour update by polyphobia3dAutumn Picnic by Dani3DForest road by CWH-Digital
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Scenery Spotlight V - Autumn SpecialA series of articles featuring outstanding yet under-appreciated scenery and background art on a weekly to biweekly basis.
From this issue on with 3D category!
Paintings & Drawings
Fall on the River by SkyeHamiltonFall Evening by michael-dalberti
September by johnnie2badRain in the Colors by shannamermaidFresh air by BillyRWebb
Morning at The Park by StuzalThe Cascades by mainreservoirBode Impression by alban-expressed
October by xmas-kittyHint of Autumn by jbjdesignsPath in the Woods... by fillingim
Japanese Autumn Garden by AvanysaGloomy Morning by CWH-DigitalCorner of Fall and Autumn by Dani3D
Fall Song by cjankowskiHalloween Cat by Zizidora:thumb326180951:
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POINTS OF SAFETY - ENDED, Judging in ProgressThe deadline's here, judging will commence shortly. Stay tuned for the winners!
It's time for another contest; you can partly blame ripley4O77 for providing me with a great idea.
To be more specific: Save Points in video games.
For instance Resident Evil's typewriters, Harvest Moon's diaries, Majora's Mask's owl statues, Grandia II's shiny rainbow cone-thingies etc.
You don't have to draw JUST the save point; surroundings and characters would of course make a great addition.
What's important however:
Only Save Points that you can actually SEE count.
Games that exclusively use autosave or allow you to save wherever you are with no requirement whatsoever do NOT qualify.
On the other hand you don't have to pick stationary Save Points. Alone in the Dark 4's Charms of Saving would for instance count.
Mature Content is alright but only if it stays below an excessive level.
All visual media are acc
Do's and Dont's of Digital PaintingDo's and Don'ts of Digital Painting
The possibilities of digital painting and digital art in general are almost infinite. There is basically nothing you cannot do as long as you just know how to approach it. Yet an abundance of programs and tools has both advantages and disadvantages. Knowing what to favour and what to avoid can be both a huge time saver and help you sidestep frustration.
What we will focus on in this article are some basic tools and techniques of digital painting; we'll try to root out pitfalls and see how to avoid them. Mind that all of the points mentioned below aren't rules carved in stone; there are always cases where breaking the rules can be much more fruitful for a certain effect than following them too strictly. With time and practice you will gain good judgment over when to follow the guidelines and when to leave them aside.
Note: Names of certain tools might vary depending on t
Icon Commissions OPENYou can commission me for custom made pixel icons in dA size (50x50px) incl. simple animation (floating, sparkles, blinking etc).
- I will NOT do anything mature content, so keep your requests clean!
- Please send all commission requests via the commission widget on my profile. (if you prefer paypal we can talk about that as well )
- As long as I am provided with sufficient details or references I am willing to do pretty much anything (except mature content as mentioned above); I will only include simple animations with though.
- I reserve the right to decline any commission without having to give a reason!
(I will NOT create chibi icons in my old style, please refer to
Scenery Spotlight VIIIA series of articles featuring outstanding yet under-appreciated scenery and background art on a weekly to biweekly basis.
Paintings & Drawings
Midtfjellskogen by jonpackerSolitude by YOSHIMETAL
Only a cloudy day by ZzFOXzZDeepest Horizons II by KeremGoSample jungle scene by barrymdesigns
:thumb338742885:goham city night by anish911High Afternoon at River Bank by jovenp
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Getting the Most out of dA: GroupsGroups are a platform on deviantART which allow you to share your art - what it is primarily used for. Immediately, once your art is accepted into the Gallery, your art is sent to the message centres of many members of that particular group, gaining you instant and wider exposure. However, to really enhance your deviantART experience, and to get the most out of deviantART, Groups shouldn't, and aren't, simply used for that.
There are many roles you can play within a group. By taking up a role, you immediately get more out of deviantART than if you had not done so.
Let's start with being a...
Not only do you get the chance to submit your art to the group, as a Member, you also the many happenings within the group too. This means you can read about the immediate happenings as soon as they are launched through the group, such as contests, projects and more in between. As a member, seizing the
PE Feedback: ...But I don't know what to say?Critiques: What to say when you don't know what to say
All of us have heard about feedback events during our time on deviantArt. Many of us have participated in them, while others have declined to do so for various reasons. Some of these reasons include fear of receiving critique on one's own work, fear of being attacked for critiquing someone's work, fear of not knowing what to say, and feeling inadequate to critique a deviation from someone who is perhaps more skilled than we are--especially if the deviation is created using a medium to which we are unaccustomed.
We especially want to focus on this last reason.
Here is a conversation that we had recently in a dA chat room (names have been changed):
Us: We are planning a cross-medium, dA-wide critique event for Project Educate!! Will you participate?
DeviantX: Hmm. I don't know.
Us: Why not?
DeviantX: I'm a photo
Starting with dA CSSBack when CSS was allowed for journals for the first time there had been only a few deviants like ClaireJones, Lilyas or kuschelirmel-stock who provided free skins for everyone. Through the time more and more people enjoyed working on CSS skins and we also got the chance to skin our galleries.
These days, and thanks to the great resources about journal and gallery CSS that have been created, it is possible for nearly everyone to code their own skins and/or to share them with others. Still there are many people who struggle with some basic things, which is why we want to focus on some of them here.
Where can you use CSS/HTML
On deviantART you can only use HTML and CSS on your journals, group blogs, your custom gallery folders, as well as your groups' galleries.
When you customize your profile widgets you can't add CSS or HTML like you can for journals/galleries. All you can do is using existing dA code that can be re-us
The dA commUNIty and YouThe dA commUNIty and You
When first stumbling upon deviantArt, whether 5 months or 5 years ago, we decided to join because we wanted to share our art. We wanted our work to be seen, to be appreciated, to be understood. However, it can be a long and difficult journey from obscurity into the spotlight. Many newcomers and even long-time deviants are sometimes overwhelmed and discouraged by a seeming lack of interest and/or exposure for their work. After all, that's what dA is for, right? Not necessarily - the answer to that question is a bit more involved than a simple "yes" or "no".
Society in general has become used to instant gratification. Want the new album by your favorite artist? With the click of a mouse, you've got it! Need to get in touch with your cousin who's moved to Italy? It's easy -- just Skype! The college you want to attend is across the country? No problem, they offer online courses!
You may be wondering how this is relevant to dA. Well,
Project Educate: Permission to Photograph People Permission to Photograph People
It's a tough topic and one that most of us like to shy away from rather than embrace, but the honest truth is that the shots of people that you get - the best kind - are the ones that are candid, journalistic or spontaneous. That usually means asking permission afterwards, or not asking permission at all - which can appear quite odd, to some. One of my biggest concerns and anxieties is having my camera out in public. I recently went to a beach, of all places, and was shooting the coastline when a horrible feeling crept over me and I realised that there were lots of people around and that I was invading, a little bit, on their privacy. These guidelines are useful for shooting on the street, at public gatherings and events and at more formal occasions such as weddings.
If the person is going to be the main subject of your photo - then it's kind to ask permission, get perm
10 Tips for Tutorial Writing Success!10 things to consider when writing a tutorial
Are you interested in trying our Official Photomanipulation Tutorial Challenge but unsure of where to begin? Look no further! Here are some tips about creating a tutorial that is easy for you to write and easy for us to understand. We hope these pointers will be useful to you; as always, feel free to leave questions or comments.
1. Sit down and really think about what you are good at doing
What do people compliment you about most frequently? What are you most proud of in your manipulations so far? It could be anything, from the way you select and cut out stock to the way you make your colors pop. Start from your strength, something you can talk about with ease.
2. Take the pressure off!
No matter how "good" someone is at photomanipulation already, they still have something interesting to le
PE Daily Deviations- Presentation of your workHello all!
Well we’ve had a fascinating week so far; a week which hopefully has provided some insight not only to the process of DD selection but helped you understand what we look for in DDs as CVs. As we draw to the end of this week, I bring you an article which will whet your Saturday with thoughts that don’t just apply to the DD feature, but something which should be a consideration to everything you submit to dA. I am talking about deviation presentation.
Why is Presentation important?
Art isn’t always about just being “creative”. There are techniques and skills which develop over time which contribute to the quality of the work you produce and alongside this comes a developed understanding of good presentation.
Good presentation could be anything from cropping a photograph, to spell checking your literature. These are common sense things that in the rush of wanting to show off your creativity can sometimes be
PE: Guidelines to Starting your Own Craft BusinessGuidelines to Starting your Own Crafting Business
So you make cute crafts, and probably someone offered you money for them. Maybe you need the money, and if you're like me, you need it to buy more crafting supplies. Whatever the reason, starting your own crafty business is a decisions that you should take seriously... it's not as easy as opening an Etsy account and setting some random prices for your work. There is a lot of things to consider to keep the business going, your money safe, your name clean, and your costumers happy.
By no means this is an absolute guide, merely a few guidelines of things I've found important or questions I get asked often by people interested in opening their own business. Most of this tips are intended for online selling, but they should apply for other ways of selling too. I will probably do more detailed guides in the future, as I learn more myself.
To begin with, don't forget to research as much as you can! If you're rea
PE: Organizing Projects and ContestsProjects and Contests are amazing ways to get more involved in the community and branch out to the community, be it that you are running the project or contest or that you are simply taking part in it or even helping out with it in any way. Below will detail some of the ways to better get involved with Projects and Contests.
Interview with Aeirmid
Aeirmid is well known within our community for running fun and out of the box Projects and Contests. Jade heads up Arts-and-Health, ran the Halloween-HQ contest this past Halloween, did a month long projecteducate on Photomanipulation, and has ran several other successful contests and projects just within the past year. As such I felt she was the perfect person to interview in this article.
How can members get their projects/contest seen so that more people will get involved with them?
OK my first piece of advice would be to partner with the
Keep in Touch!
Bluefley has a gallery filled with artwork that whisks you off in to a Sci-fi daydream, and keeps you captivated for hours. Marc has been a member of our community for over a decade and has achieved nothing but success with his astounding commitment to interacting with the community, sharing a prolific amount of video tutorials and generally being an all round rockstar deviant. It is no joke that we are absolutely delighted to award the Deviousness Award for April 2014 to ... Read More